2 years ago
Talha Sonmez
emptyvessel™ emerges as a beacon of creative independence in the gaming industry, driven by a team of seasoned veterans from acclaimed studios like id Software, Naughty Dog, and Activision. Committed to crafting high-quality, immersive experiences, their inaugural project aims to revolutionise the gaming landscape.
Led by CEO and Game Director Emanuel Palalic, alongside COO and General Manager Garrett Young, emptyvessel™ brings together a powerhouse team of developers, including CTO Wei Ning, Art Director Alex Palma, and Animation Director Rico Flores. The studio operates remotely with a global presence spanning the United States, Australia, and Europe, empowering each team member to contribute from their preferred location.
https://www.youtube.com/embed/yORj85C7b3Y
At the heart of emptyvessel™ is a commitment to prioritising creativity and innovation. CEO Emanuel Palalic emphasises their dedication to creating AAA-quality games with more minor, focused teams, challenging industry norms and championing the unsung heroes behind game development.
With an emphasis on a developer-first approach, emptyvessel™ aims to break from traditional business models and foster a culture of collaboration and risk-taking. Their unannounced first project, powered by Unreal Engine 5, draws inspiration from film, graphic novels, and dystopian sci-fi worlds, promising a fresh take on the immersive shooter genre.
Backed by strategic partners like Sisu Game Ventures and a network of industry veterans, including former Sony SVP Riley Russell and award-winning composer Mick Gordon, emptyvessel™ is poised to significantly impact the gaming landscape.
Stay tuned for more updates on emptyvessel™ and their upcoming projects as they continue to push the boundaries of gaming innovation and creativity.